This project explores the potential of wind in generating spatial conditions and articulations within the realm of architectural design. The process of particle simulation was used to form, deform, craft, and sculpt the design in order to deviate, capture, and receive the wind based on the different needs of each space. The design follows the logics of automotive design; where air intakes become openings and apertures for the building to provide light, air, and views to the river in the site. This thesis project is a hybrid model between the automotive industry and architecture. This design is a speculation of human experience, where fluidity and seamlessness offer many ways of exploring a building and its context.