This micro-dwelling unit examines how the combination of interior programmatic requirements shape the exterior of the building. The interior spaces are divided up into public and private spaces which will house a short-term stay condition. Furniture is neatly tucked away in the “inactive” state when not in use, creating an open void until the user moves the built-in components out of the walls and floors to change the program and its use. Conversely the exterior expresses the contradiction to the conventional exposure of its interior purpose. The public spaces are concealed and opaque, whereas the private spaces are revealing and visible.
Physical model images and oblique. Threshold, Passage, Room. Alteration and Addition to USC Fisher Museum of Art (Project 01)