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ARCH 605A: Graduate Architecture Design II Gallery: USC Village International House

Hadou House

The concept of Hadou House was initially driven from my analysis of the game Street Fighter. By studying the hierarchy of fighting tactics demonstrated in the game, I translated the form of interaction that occurs within the game and applied it to the design as a way to explore different levels of social engagement. Hadou House promotes the co-existence of different intimate social spaces by layering different program components with one another, emphasizing on the density of units, and diminishing the sense of spatial hierarchy.